Rahul Ghosh

I am a

About

Hello there, I am Rahul. I bend reality with coffee and code. I fell in love with the process of creating games in my freshman year of college and i have never looked back since. I love playing and creating games and have a special spot in my heart for XR.

Software, Game & XR Developer.

"It should be the experience, that is touching. What I strive for is to make the person playing the game the director." - Shigeru Miyamoto.

  • Birthday: 7 March 2002
  • Website: https://sybiote.github.io
  • Phone: +91 9051186767
  • City: Pune, India
  • Age: 20
  • Degree: Bachelors, Computer Engineering
  • Email: ghoshr698@gmail.com
  • Freelance: Available

After 2 years of tinkering i have learnt that developing games is a creative and technical exercise and a very hard exercise at that but like every exercise your consistency is rewarded and visible.
Games i have loved playing
Legend of Zelda: Ocarina of time, Legend of Zelda: Minish Cap, God of War series, Bejewelled, DOTA 2, Mobile Legends, Minecraft, Terraria, Tekken, Tekken 7, Halo, BTD 6, Apex Legends Mobile ... the list keeps growing

Stats

Internships
work to learn

Projects
games, prototypes and plugins

Courses finished
Udemy

Skills

stuff i learnt working and stuff i learnt from interest

Programming Languages

Tools

Game engines & IDEs

Design & Creativity

Resume

Summary

Rahul Ghosh

Creative and Innovation oriented Game engineer with 2+ years of experience designing and developing games and software from initial concept to final, polished deliverable.

  • Pune, India
  • +91 9051186767
  • ghoshr698@gmail.com

Education

Bachelors in Computer Engineering & Honours in Artificial Intelligence

2019 - 2023

Army Institute of Technology, Pune, India

CGPA - 8.84

Leadership and Achievements

Founder Game Development and Extended Reality club

Army Institute of Technology, Pune, India

  • Convinced by the potential of XR, i started this club with support from teachers in 2019
  • As a club we designed and developed immersive applications including games and XR apps
  • Taught over 200 students and grew the club to 30 members
  • Managed a budget of over 2 lakh INR
  • Notable projects include: Haptic Gloves Prototype and On-campus 3d Navigation app

Credit Suisse Global Coding Challenge 3.0

  • Secured a global rank of 102

Leetcode & HackerRank

  • Solved over 500 questions total

Courses

AR Open program by Facebook school of innovation

  • selected among 500 students from over 10,000 applicants
  • Created a capstone AR project for zostel

Unreal Engine C++ Course

  • Went through the course work and learnt all about the Unreal Engine

Complete Blender Creator: Learn 3D Modelling For Beginners

  • Studied blender and the game asset workflow

Artificial Intelligence: Reinforcement Learning In Python

  • Reinforcement learning and its application in game development

Machine Learning (30 Days Of Cloud Computing) Google Cloud

  • Studied the use of GCP for backend services

Interests and Hobbies

  • Keeping up with XR tech and news
  • Anime and Manga
  • Studying German and Japanese
  • Reading research papers

Professional Experience

XR software developer

Apr 2023 - Present

Ethereal Engine, XROS fellowship

  • Working on an web based Game engine specialized for Web XR
  • Migrated engine server from express to koa for better performance
  • Worked with inhouse tools to create a new XR location for the engine
  • actively working to improve various parts of the engine
  • Selected among top 100 XR developers in India via the XROS fellowship

XR application developer

Dec 2022 - Feb 2023

Metwarp

  • Developed XR and GIS applications for clients
  • Devloped MR application to dissassemble any object and assemble them back with unity
  • Developed a VR application to visualize a point of interest and annotate in 3d space with Unreal engine
  • Optimized VR and MR applications to run on 72Hz

XR application developer

Apr 2022 - Present

Jio Tesseract

  • Shipped a standalone wave survival game. called “Narakashur”
  • Designed and developed 4 unique enemies with different movement and attack patterns.
  • Developed wave system, In-game UI, global leader board and a unique player attack utilising device hardware.
  • Worked with Jio's Developer support team for game testing and QA to bring game to Jio mixed Reality Glasses.
  • Game was selected among top 30 in the platform to be showcased at India Mobile Congress 2022

Backend Engineer

Apr 2022 - Oct 2022

Prodigal Tech(YC,Menlo,S18)

  • Developed, maintained and debugged ETL pipelines for Prodigal’s Products ensuring daily data flow across the platform.
  • Developed and deployed scalable automation system successfully automating over 70% of technical operations for resulting in 20% decrease in pipeline operation time.
  • Analysed insights from ingested data, flagged and backfilled over 200000+ missed audio files.
  • worked in team of 5 engineers to maintain data pipelines and infra. Worked on-call

Research Intern

Nov 2021 - Feb 2022

Tata Sons

  • Researched and Implemented novel method to predict engine oil impurity concentration.
  • Created, managed and analysed raw data to extract key features for training and trained ML model and optimised model performance.
  • Worked in team of 3 to research and develop a model with 94% accuracy

Software Developer

Jun 2021 - Nov 2021

Solytics Partners

  • Created and optimised several ML/DL based financial models and pipelines. Made UI mock-ups for cloud powered ML platform.
  • Wrote production ready scripts for product deployment used by several companies.
  • Pipelines deployed as micro-services asynchronously on AWS provide comparative study of multiple models at same time. Pipelines utilised for developing models for analysis of micro and macroeconomics used for risk modelling and planning and big data visualisation.
  • Worked in a team of 3 engineers.

Software Developer

Mar 2021 - Sep 2021

Indian Army

  • Ideated and developed standalone desktop application using Agile for AI based Camouflage Pattern generation.
  • Researched AI based and algorithmic camouflage pattern generation and defined a hybrid technique for pattern generation and visualisation. Generated patterns measured with saliency maps were shown to be 20% more efficient.
  • Designed the User Interface for the application. Its ease of use and utility received positive feedback.
  • Worked in a team of 3 engineers to research, develop and deploy software across India

Game Developer

Dec 2020 - Jan 2021

Sfity Tech Industries

  • Developed a 3d multiplayer Ludo game with firebase integration for storage, synchronisation and authentication with Unity.
  • end to end multiplayer backend and UI for the game. Implemented systems like matchmaking, rooms and gameplay synchronisation.
  • Configured proguard files
  • Worked in a team of 3 to deliver the game to Android

Portfolio

Projects i have been a part of , click on the + for more details

  • All
  • Games
  • Plugins
  • Open Source
Find more of my games and work on my Itch and Youtube channel
P.S they didnt make the cut in the top 9 to showcase

Services

Always ready to create pastimes

Game Development

complete development of game features in Unity, Unreal, Godot

XR Development

complete development of Extended Reality experience, standalone or PCVR with Unity, Unreal, Godot

Game engine Programming

Game engine Programming in c++

3d Modelling

3d modelling and texturing with Blender and Gimp

Game backend

game backend integration with any major backend service like firebase, aws, etc

Game testing

Feedback on games with detailed Bug reports and possible area of improvements

Contact

Need to build any 3d or immersive application, just want to talk about games and XR? Drop me a message on LinkedIn or my email. Thanks

Location:

126H, Army Institute of Technology, Alandi Road Dighi, Pune

Call:

+91 9051186767